Sce-Engine
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23.2.2010 | Basic collada support is in now. Fixed Quaternion (to mat and slerp) problems. Did a lot of work on the mech model for the demo game. Basic anims work, but still no skinning. |
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6.2.2010 | Adding collada to import entities and static meshes. Animation is still missing. Everything should be ready to implement skinning. Importing collada files is much faster than the sce (ase style) files. Think i will get rid of the sce stuff. |
6.1.2010 | Did some work on the 3d part of the engine. Also worked on a material editor and the 2d rendering. Next things that come up are:
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27.08.2008 | First release is now available. This release holds the 2d part of the engine. The documentation and the released package (deployment_001.zip) offer documentation and tutorials to write a 2d game application. |
02.06.2008 | Starting to write the documentation and implementing a deployment. |