Start engine: | sce::engineStart() |
sce::resetRenderingDevice() | |
Camera: | sce::registerCam() |
sce::setCamViewportExt() | |
sce::setCamViewport() | |
sce::setCam2d() | |
Double Buffering: | sce::clearBackBuffer() |
sce::swapBuffers() | |
Strings: | sce::print() |
sce::getStringHeight() | |
sce::getStringWidth() | |
2d primitives: | sce::renderQuad() |
sce::renderRay2() | |
sce::renderRect() | |
Onscreen debugging: | sce::dbgPrint() |
sce::printFPS() | |
sce::render2dRetainedMode() |
This tutorial should help you getting started. You should study the topics: "Camera" and "Rendering" in the
"Concepts, Definition and Setup" section.
The code demonstrates: creating a window, communicating with the engine, writing strings on screen and using
the engine-debug functionality to print dynamic data on screen.