Functions:
Sound: |
sce::registerSound() |
|
sce::playSound() |
|
sce::stopSound() |
Input: |
sce::isButtonUpToDown() |
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sce::getMouseCursorPos() |
Scripts:
menu.aud: |
spaceSky |
|
backgroundMusic |
|
buttonPushSound |
Topics
Sounds are also defined in scripts. The two sound sripts can be found in file: "menu.aud".
To get more information about sounds and scripting check section :
"Concepts and Definitions" topic: "Audio". The tutorial shows you how to load, play and stop sounds.
This tutorial also should show you how to react on mouse coursor input, using the ingame mouse coursor!